Here are 6 new stands of militia, dubbed the “War Pigs.”
Modern Wars in Miniature
Friday, June 9, 2023
New African Militia Troops for Peter Pig’s AK-47 Game: The “War Pigs”
Thursday, June 8, 2023
Air Support!
Some helicopters for Peter Pig’s AK-47.
First some old Entex OH-6’s from their old pocket model kits. Really low quality kit, but it came out nice with some TLC.
Next, some Gazelles. They are diecast models and were originally in a yellow civilian color scheme. I repainted them for military service.
More miniatures for Peter Pig’s AK-47 game
First off, the Peter Pig limousine…destined to transport a dictator of some sort.
Miniatures for Peter Pig’s AK-47 game
Here are some pics of some stuff I painted recently for this most excellent game system!
The Sherman tanks are old Command Decision models. I got them in a large lot, but they were missing hatches, MG’s and crew. I added the missing pieces from my collection of Battlefront bits. These tanks are meant to be Ugandan tanks that Israel upgraded and sold to Idi Amin’s army. The smoke discharges on the turret were an interesting Israeli modification and I added these by cutting some Plastruct rods to size.The Berliet truck is a Roskopf model that I painted. I added some Old Glory and Peter Pig crew and a recoilless rifle made by Quality Castings.
These Toyota truck technicals are from Peter Pig, as are the MG’s. The crew are Old Glory. I really enjoyed painting these models.
Monday, February 21, 2022
The North African campaign ends, off to the Russian Front!
I am still running cooperative campaigns for our local group. Currently, we are running German tanks and our campaign started in the Spanish Civil War and we just wrapped up the fighting in North Africa. We fought two battles today. The first was based on the American counterattack at Sidi Bou Zid during the Kasserine battles. As it was in history, the American forces were wiped out. In the second game of the day, we had to protect Rommel during our retreat after the Kasserine battles. We lost all but one tank and it was Rommel himself that sealed the victory by distracting the last of the American tanks! In our campaign, when a tank is destroyed it is likely that only one crewmember will die. Today we lost a coule drivers, an ace panzer commander and Herr Rettemeier was seriously injured. Now we are off to the Russian front!
Monday, October 25, 2021
3rd Panzer has completed its drive through Belgium and is now pushing into France!
Our Tanks! cooperative campaign continued today and our platoon from the 3rd Panzer Division is now attacking on French soil, driving towards the Channel.
The Allies scratched up a hodge podge force to try to slow the German drive.
In today's game, the Allies had 2 Belgian T15 light tanks, 2 heavy French Char B1bis tanks and the British chipped in two A13 Cruiser tanks. A formidable force, but each ally moved their tanks independently using our simple AI. The T15 and A13 tanks get the Fast keyword and Semi-Indirect Fire and the French get the Assault Gun, Slow and Tough keywords. Tough was recommended by another Tanks! fan and allows the French tanks to reroll one defense die each turn. The German force consisted of 4 Panzer III tanks. Some notable German tank aces were commanding the tanks today: Josef Rettemeier and Hans von Luck. Our crews have improved as they have made a name for themselves fighting from the Spanish Civil War till now... A new tanker joined the group today. Let us call him Armin Kron. Our fourth tank commander is also a veteran, Rudiger Esser.
Here is a picture of the battlefield. The Allies actually chose to strike first today and attacked from the top of the map, the Germans approached from the bottom.
On turn one, the French Char tanks chose to drive up the middle of the map towards the village. The Belgian cavalry tanks split up on each flank. The British came on from the woods area, but one take paused behind the woods...perhaps brewing up a cup of tea? The Allies made the crossroads their objective and the Germans placed an objective to the southwest of the key road junction. Each objective can give a team a point per turn, starting on turn two. Note the blue die in the upper left being used as our turn indicator. The German force concentrated in the woods in the southwestern quadrant and planned to drive on their objective. The hapless T15 in the field to their front would become a target, but so did a fast moving A13 cruiser tanks zipping on the eastern side of town.
Esser and Kron ended up taking damage both from the T15's and a Char Bl bis, but Kron destroyed a T15 and Esser hit the Char hard. Rettemeier took heavy damage from the A13 and sought a better position by blitzing towards the southernmost building in the village, where he might fire concealed from the open car park running through the first floor. Von Luck held the objective, but the French held theirs as well. One point for each side.
Rettemeier would destroy the A13 with a lucky shot trough the garage. Von Luck began to slug it out with the Char tank holding the Allied objective. The second T15 joined the French tank in the town. The new guy was crippled in the fire fight, his crew bailing out and their tank immobilized! Kron tried to rally his crew, but the new recruits had seen enough today. Both sides hold their objectives, score 2-2.
Now the second Char showed up to catch the German tanks in the woods in a pincer. Kron and his men were killed. The second British tank moved up fast into the village and it seemed that the German tank platoon might have met its match. Rettemeier stayed in overwatch while Esser and Von Luck grimly dueled with the beastly Char tanks. Frantic German calls for air support had thus far not been answered. The score now 3-3.